Overview Schemas Index

PRESENTATION_APPEARANCE_SCHEMA (jsdai.SPresentation_appearance_schema)


TYPE tolerance_deviation_select = SELECT (
          curve_tolerance_deviation,
          surface_tolerance_deviation);
END_TYPE; -- tolerance_deviation_select

Users

          approximation_tolerance_deviation.tolerances

public class ATolerance_deviation_select extends AEntitySelect implements Aggregate

          case sCurve_tolerance_deviation:
              boolean isMember(double value, ECurve_tolerance_deviation node1)
              double getByIndex(int index, ECurve_tolerance_deviation node1)
              double getCurrentMember(SdaiIterator iter, ECurve_tolerance_deviation node1)
              void setByIndex(int index, double value, ECurve_tolerance_deviation node1)
              void setCurrentMember(SdaiIterator iter, double value, ECurve_tolerance_deviation node1)
              void addBefore(SdaiIterator iter, double value, ECurve_tolerance_deviation node1)
              void addAfter(SdaiIterator iter, double value, ECurve_tolerance_deviation node1)
              void addUnordered(double value, ECurve_tolerance_deviation node1)
              void addByIndex(int index, double value, ECurve_tolerance_deviation node1)
              void removeUnordered(double value, ECurve_tolerance_deviation node1)
          case sSurface_tolerance_deviation:
              boolean isMember(double value, ESurface_tolerance_deviation node1)
              double getByIndex(int index, ESurface_tolerance_deviation node1)
              double getCurrentMember(SdaiIterator iter, ESurface_tolerance_deviation node1)
              void setByIndex(int index, double value, ESurface_tolerance_deviation node1)
              void setCurrentMember(SdaiIterator iter, double value, ESurface_tolerance_deviation node1)
              void addBefore(SdaiIterator iter, double value, ESurface_tolerance_deviation node1)
              void addAfter(SdaiIterator iter, double value, ESurface_tolerance_deviation node1)
              void addUnordered(double value, ESurface_tolerance_deviation node1)
              void addByIndex(int index, double value, ESurface_tolerance_deviation node1)
              void removeUnordered(double value, ESurface_tolerance_deviation node1)